
MUTALO
A downloadable game for Windows
RULE 1: “Magic exists on a universal Grid of energy. Parallel lines, intersections. All of this is the unnatural meeting the natural.”
RULE 2: “Every soul has a shape that aligns to the Grid. Our souls, our heart… it is shaped to the Grid. It obeys the Grid. You are always part of the Grid.”
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The Magistratum DREYFUS, a volunteer academic trained to deal in criminal and civil matters on an evangelical basis, assigns himself to his hometown of CARTONIA, after an absence of 20 years. Governmental structures, all held together by the power of Arcana: cards with intricate patterns of grids and numbers on them that, when combined with users well-trained in the Arts, produce energies unimaginable.
It's an ill-kept secret that some use the Grid for nefarious deeds, but the Grid also upholds order. Towns levelled, important figures assassinated; sometimes it's easier to turn a blind eye.
The definition of what a "Magistratum" truly is, remains a matter of hot debate among civilians in The City. Some say that “true Magistrata do not tell tales”, others believe that is a lie. Will you tell tales? Or will you revolt?
What makes a Magistratum a Magistratum?
And when will you stop remembering who you are?
Features
- An all-new innovative Card Battler System. This system combines with grids and targets to produce an interesting and new type of card battler.
- Non-linear dialogue. Exploring conversations branches out, and is supposed to make it feel like your choices matter.
- Exploration. There is exploration in this game.
- I actually don't want to spoil much more, since this is a game jam game, and as such, we'll update you on details once you've experienced what there is to offer.
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Enjoy the game!
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Created by Benny Makes Games and narcodis for the October 2024 "Spooky Surprises" Game Jam.
Developed in RPG Maker MZ
Status | Prototype |
Platforms | Windows |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Authors | Benny Makes Games, narcodis |
Genre | Role Playing, Card Game |
Made with | RPG Maker |
Tags | 2D, Deck Building, Exploration, Pixel Art, Singleplayer, Turn-Based Combat, Western |
Download
Install instructions
Unzip the entire folder, and run Game.exe
Development log
- version 968 days ago
- Jam submission version 6!Oct 31, 2024
- Gamejam Build Launch!Oct 28, 2024
Comments
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Hello, would you mind if I also download the descriptions and reference images&videos to my personal archive? It helps me manage my files and remember what the game is about in a few months.
Hi there! Thanks for the enthusiasm. I am curious what this might be for. Could you elaborate further? Just curious since you've posted it on a few game profiles in a short time and I'm interested in what you're trying to achieve. :D
Hi! Thanks for your reply.
Since the war in Ukraine and the increasing risk of a potential WW3, I’ve become more aware of how fragile internet access can be. So over the past few years, I’ve been archiving things that matter to me—my GOG games, some artworks from Pixiv (with artist permission), classic books, music scores, and soon probably some manga.
The archive was already portable, but it quickly became chaotic and hard to navigate. So I decided to improve it by organizing it more thoughtfully—using a portable virtual machine as a base. Just today, I downloaded Lubuntu, and I plan to configure it tomorrow. The goal is to build a clean, offline ecosystem where I can manage everything easily: Calibre for books, something like Playnite for games, and so on—complete with tags, descriptions, cover art, and sometimes reference images or videos.
Basically, I’m trying to recreate a more accessible and user-friendly way to browse my collection—something that feels like Pixiv for images, or GOG for games.
So far, the games archive hasn’t been overloaded. But on Vector and Freem, I recently discovered some retro Japanese games made freeware by their devs, which I’m a big fan of. With those added, my collection will quickly become as large and hard to manage as my Pixiv artwork archive. That’s why I really need to get organized.
I obtained permission from GOG to archive game descriptions and metadata for personal use, along with the game itself. But itch.io has remained silent. And since many devs here are indie creators—like the artists I’ve contacted on Pixiv—I prefer to ask individually. A few artists on Pixiv (~3 out of 80) declined, and I fully respected that—even though, in the end, they upload their works to be seen rather than downloaded like a game. It’s a different context, but I still prefer to ask developers too, just to be sure and respectful.
Thanks for reading and thanks for asking. I’d really appreciate your permission to save your game data for my personal archive. I’m happy to share my motivations and how I approach my project, so thank you for taking the time to get to know my project as a whole.
TL;DR: Since the Ukraine war and the risk of WW3, I’ve become a data hoarder. But I want to stay organized and respect legal and ethical boundaries.
Oh okay, then yes, you may download this game's description and reference images :) Have a good day
Thank you very much
Super cool game! I liked everything about. The basic card mechanic is simple enough but as you get more cards the customization aspect becomes more obvious, and strategizing feels a lot of fun. I think the difficulty was on point too. I also really appreciated how the world felt vivid, coherent and immersive. Great graphics, solid writing, clever setting. Great short game, would definitely enjoy a longer version of this. By the way, is there a second dungeon? Or does it end once you beat the first boss on the shop?
Thank you calunio! It means a lot, especially coming from you. I felt like you would love the card portion of this especially... as for dungeons, yes, there are 2 more dungeons. A hint: the top-right of the town should be where you find the next dungeon. :)
Some bugs:
- if you search the card shop in the quest you get on the first day, you are teleported to a debug room.
- I clicked on a sword in the last boss fight (accessed via debug room) and the game crashed.
thanks for the report! these bugs should be fixed.
the art for this game is gorgeous
What an addicting game loop! I could play this for hours~